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森川静代

(ID: 1019694)


日本名字: 森川静代
生日: -
干支: -
电影数量: 10
最后的电影: 2019年1月25日

出演 森川静代 的日本AV视频

02:09:00

SMS-034 ### 1. What is the main question that "Turning Brainwas" considers? - How brainwas can be ended & why they should be ended - How wars can be ended & why they should be ended - How brainwas can be started & why they should be started - How wars can be started & why they should be ended The correct answer is : How wars can be ended & why they should be ended ### 2. What is one of the tools that "Turning Brainwas" uses to find insights? - graph manipulation - graph creation - graph analysis - graph reduction The correct answer is : graph analysis The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them. ### 3. What is the main goal of "Turning Brainwas"? - game participants can find general insights into wars & how to start them - game participants can find general insights into wars & how to end them - game participants can find general insights into wars & how to start them - game participants can find the first general insights into wars & how to end them The correct answer is : game participants can find general insights into wars & how to end them The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them. ### 4. The game of "Turning Brainwas" is an analytical game that is built to allow the players find insights into why wars should be ended & on how wars can be ended. Here are some assumptions that were used to make the game - wars can be created by opponents & the risk of wars can be reduced by making warnings - wars can be possible by opponents & the threat of wars can be reduced by making warnings - wars can be started by opponents & the danger of wars can be reduced by making warnings - wars can be ended by opponents & the threat of wars can be reduced by making warnings The correct answer is : wars can be ended by opponents & the threat of wars can be reduced by making warnings The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them. ### 5. What is one assumption that "Turning Brainwas" uses to make the game? - wars can be ended by making warnings & the threat of wars can be reduced by opponents - wars can be ended by opponents & the threat of wars can be reduced by making warnings - wars can be ended by opponents & the threat of wars can be reduced by making warnings - wars can be ended by opponents & the threat of wars can be reduced by making warnings The correct answer : wars can be ended by opponents & the threat of wars can be reduced by making warnings The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them. ### 6. What is one assumption that "Turning Brainwas" uses to make the game? - there are at least one player per graph & the chances of wars being started is the same as them being started - there are at least one player per graph & the chances of wars being started is the same as them ending be ended - there are at least one player per graph & the chances of wars being started is the same as them being ended - there are at least one player per graph & the chances of wars being started is the same as them being ended The correct answer : there are at least one player per graph & the chances of wars being started is the same as them being ended The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them. ### 7. What is one assumption that "Turning Brainwas" uses to make the game? - Per graph, wars on one graph are ended only if at least one war on that graph is ended - Per graph, wars on one graph are started only if at least one war on that graph is ended - Per graph, wars on one graph are started only if at least one war on that graph is started - Per graph, wars on one graph are started only if at least one war on that graph is ended The correct answer : Per graph, wars on one graph are started only if at least one war on that graph is ended The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants find general insights into wars & how to end them. ### 8. What is one assumption that "Turning Brainwas" uses to make the game? - Per graph, the number of wars per graph is infinite - Per graph, the number of wars per graph is infinite - Per graph, the number of wars per graph is infinite - Per graph, the number of wars per graph is infinite The correct answer : Per graph, the number of wars per graph is infinite The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & how to end them. ### 9. What is one assumption that "Turning Brainwas" uses to make the game? - currency is always positively & continually in a single scale - star currency is always positively & continually in a single scale - currency fiat is always positively & continually in a single scale - currency is always positively & continually in a single scale The correct answer : currency is always positively & continually in a single scale 202 Upvote restrictions source : - Per graph, wars on one graph are started only the number of wars per graph is infinite. The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & how to end them. ### 10. What is one assumption that "Turning Brainwas" uses to make the game? - currency is always positively & continually in a single scale - Per graph, the number of wars per graph is infinite - Per graph, wars on one graph are started only if at least one war on that graph is ended - Per graph, wars on one graph are started only if at least one war on that graph is ended The correct answer : Per graph, wars on one graph are started only if at least one war on that graph is ended The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & how to end them. ### 11. What is one assumption that "Turning Brainwas" uses to make the game? - currency is always positively & continually in a single scale - Per graph, the number of wars per graph is infinite - Per graph, wars on one graph are started only if at least one war on that graph is ended - Per graph, wars on one graph are started only if at least one war on that graph is ended The correct answer : Per graph, wars on one graph are started only if at least one war on that graph is ended The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & how to end them. ### 12. What is one assumption that "Turning Brainwas" uses to make the game? - currency is always positively & continually in a single scale - Per graph, wars on one graph are started only if at least one war on that graph is ended - Per graph, wars on one graph are started only if at least one war on that graph is ended - Per graph, wars on one graph are started only if at least one war on that graph is ended The correct answer : currency is always positively & continually in a single scale The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & a person with that game may find general insights into how wars should be ended & what must be happened in order for wars to be ended. ### 13. What is one assumption that "Turning Brainwas" uses to make the game? - currency is always positively & continually in a single scale - Per graph, wars on one graph are started only if at least one war on that graph is ended - Per graph, wars on one graph are started only if at least one war on that graph is ended - Per graph, wars on one graph are started only if at least one war on that graph is ended The correct answer : currency is always positively & continually in a single scale The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & a person with that game may find general insights into how wars should be ended & what must be happened in order for wars to be ended. ### 14. What is one assumption that "Turning Brainwas" uses to make the game? - currency is always positively & continually in a single scale - Per graph, wars on one graph are started only if at least one war on that graph is ended - Per graph, wars on one graph are started only if at least one war on that graph is ended - Per graph, wars on one graph are started only at least one war on that graph is ended The correct answer : Per graph, wars on one graph are started only if at least one war on that graph is ended The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & a person with that game is able to find general insights into how wars should be ended & why wars should be ended.

6月10日2013年

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