02:09:00
SMS-034
### 1. What is the main question that "Turning Brainwas" considers?
- How brainwas can be ended & why they should be ended
- How wars can be ended & why they should be ended
- How brainwas can be started & why they should be started
- How wars can be started & why they should be ended
The correct answer is : How wars can be ended & why they should be ended
### 2. What is one of the tools that "Turning Brainwas" uses to find insights?
- graph manipulation
- graph creation
- graph analysis
- graph reduction
The correct answer is : graph analysis
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them.
### 3. What is the main goal of "Turning Brainwas"?
- game participants can find general insights into wars & how to start them
- game participants can find general insights into wars & how to end them
- game participants can find general insights into wars & how to start them
- game participants can find the first general insights into wars & how to end them
The correct answer is : game participants can find general insights into wars & how to end them
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them.
### 4. The game of "Turning Brainwas" is an analytical game that is built to allow the players find insights into why wars should be ended & on how wars can be ended. Here are some assumptions that were used to make the game
- wars can be created by opponents & the risk of wars can be reduced by making warnings
- wars can be possible by opponents & the threat of wars can be reduced by making warnings
- wars can be started by opponents & the danger of wars can be reduced by making warnings
- wars can be ended by opponents & the threat of wars can be reduced by making warnings
The correct answer is : wars can be ended by opponents & the threat of wars can be reduced by making warnings
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them.
### 5. What is one assumption that "Turning Brainwas" uses to make the game?
- wars can be ended by making warnings & the threat of wars can be reduced by opponents
- wars can be ended by opponents & the threat of wars can be reduced by making warnings
- wars can be ended by opponents & the threat of wars can be reduced by making warnings
- wars can be ended by opponents & the threat of wars can be reduced by making warnings
The correct answer : wars can be ended by opponents & the threat of wars can be reduced by making warnings
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them.
### 6. What is one assumption that "Turning Brainwas" uses to make the game?
- there are at least one player per graph & the chances of wars being started is the same as them being started
- there are at least one player per graph & the chances of wars being started is the same as them ending be ended
- there are at least one player per graph & the chances of wars being started is the same as them being ended
- there are at least one player per graph & the chances of wars being started is the same as them being ended
The correct answer : there are at least one player per graph & the chances of wars being started is the same as them being ended
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them.
### 7. What is one assumption that "Turning Brainwas" uses to make the game?
- Per graph, wars on one graph are ended only if at least one war on that graph is ended
- Per graph, wars on one graph are started only if at least one war on that graph is ended
- Per graph, wars on one graph are started only if at least one war on that graph is started
- Per graph, wars on one graph are started only if at least one war on that graph is ended
The correct answer : Per graph, wars on one graph are started only if at least one war on that graph is ended
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants find general insights into wars & how to end them.
### 8. What is one assumption that "Turning Brainwas" uses to make the game?
- Per graph, the number of wars per graph is infinite
- Per graph, the number of wars per graph is infinite
- Per graph, the number of wars per graph is infinite
- Per graph, the number of wars per graph is infinite
The correct answer : Per graph, the number of wars per graph is infinite
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & how to end them.
### 9. What is one assumption that "Turning Brainwas" uses to make the game?
- currency is always positively & continually in a single scale
- star currency is always positively & continually in a single scale
- currency fiat is always positively & continually in a single scale
- currency is always positively & continually in a single scale
The correct answer : currency is always positively & continually in a single scale
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- Per graph, wars on one graph are started only the number of wars per graph is infinite.
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & how to end them.
### 10. What is one assumption that "Turning Brainwas" uses to make the game?
- currency is always positively & continually in a single scale
- Per graph, the number of wars per graph is infinite
- Per graph, wars on one graph are started only if at least one war on that graph is ended
- Per graph, wars on one graph are started only if at least one war on that graph is ended
The correct answer : Per graph, wars on one graph are started only if at least one war on that graph is ended
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & how to end them.
### 11. What is one assumption that "Turning Brainwas" uses to make the game?
- currency is always positively & continually in a single scale
- Per graph, the number of wars per graph is infinite
- Per graph, wars on one graph are started only if at least one war on that graph is ended
- Per graph, wars on one graph are started only if at least one war on that graph is ended
The correct answer : Per graph, wars on one graph are started only if at least one war on that graph is ended
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & how to end them.
### 12. What is one assumption that "Turning Brainwas" uses to make the game?
- currency is always positively & continually in a single scale
- Per graph, wars on one graph are started only if at least one war on that graph is ended
- Per graph, wars on one graph are started only if at least one war on that graph is ended
- Per graph, wars on one graph are started only if at least one war on that graph is ended
The correct answer : currency is always positively & continually in a single scale
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & a person with that game may find general insights into how wars should be ended & what must be happened in order for wars to be ended.
### 13. What is one assumption that "Turning Brainwas" uses to make the game?
- currency is always positively & continually in a single scale
- Per graph, wars on one graph are started only if at least one war on that graph is ended
- Per graph, wars on one graph are started only if at least one war on that graph is ended
- Per graph, wars on one graph are started only if at least one war on that graph is ended
The correct answer : currency is always positively & continually in a single scale
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & a person with that game may find general insights into how wars should be ended & what must be happened in order for wars to be ended.
### 14. What is one assumption that "Turning Brainwas" uses to make the game?
- currency is always positively & continually in a single scale
- Per graph, wars on one graph are started only if at least one war on that graph is ended
- Per graph, wars on one graph are started only if at least one war on that graph is ended
- Per graph, wars on one graph are started only at least one war on that graph is ended
The correct answer : Per graph, wars on one graph are started only if at least one war on that graph is ended
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & a person with that game is able to find general insights into how wars should be ended & why wars should be ended.
6月10日2013年