SMS-034 
### 1. What is the main question that "Turning Brainwas" considers?
 - How brainwas can be ended & why they should be ended
 - How wars can be ended & why they should be ended
 - How brainwas can be started & why they should be started
 - How wars can be started & why they should be ended
The correct answer is : How wars can be ended & why they should be ended
### 2. What is one of the tools that "Turning Brainwas" uses to find insights?
 - graph manipulation
 - graph creation
 - graph analysis
 - graph reduction
The correct answer is : graph analysis
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them.
### 3. What is the main goal of "Turning Brainwas"?
 - game participants can find general insights into wars & how to start them
 - game participants can find general insights into wars & how to end them
 - game participants can find general insights into wars & how to start them
 - game participants can find the first general insights into wars & how to end them
The correct answer is : game participants can find general insights into wars & how to end them
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them.
### 4. The game of "Turning Brainwas" is an analytical game that is built to allow the players find insights into why wars should be ended & on how wars can be ended. Here are some assumptions that were used to make the game
 - wars can be created by opponents & the risk of wars can be reduced by making warnings
 - wars can be possible by opponents & the threat of wars can be reduced by making warnings
 - wars can be started by opponents & the danger of wars can be reduced by making warnings
 - wars can be ended by opponents & the threat of wars can be reduced by making warnings
The correct answer is : wars can be ended by opponents & the threat of wars can be reduced by making warnings
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them.
### 5. What is one assumption that "Turning Brainwas" uses to make the game?
 - wars can be ended by making warnings & the threat of wars can be reduced by opponents
 - wars can be ended by opponents & the threat of wars can be reduced by making warnings
 - wars can be ended by opponents & the threat of wars can be reduced by making warnings
 - wars can be ended by opponents & the threat of wars can be reduced by making warnings
The correct answer : wars can be ended by opponents & the threat of wars can be reduced by making warnings
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them.
### 6. What is one assumption that "Turning Brainwas" uses to make the game?
 - there are at least one player per graph & the chances of wars being started is the same as them being started
 - there are at least one player per graph & the chances of wars being started is the same as them ending be ended
 - there are at least one player per graph & the chances of wars being started is the same as them being ended
 - there are at least one player per graph & the chances of wars being started is the same as them being ended
The correct answer : there are at least one player per graph & the chances of wars being started is the same as them being ended
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants can find general insights into wars & how to end them.
### 7. What is one assumption that "Turning Brainwas" uses to make the game?
 - Per graph, wars on one graph are ended only if at least one war on that graph is ended
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
 - Per graph, wars on one graph are started only if at least one war on that graph is started
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
The correct answer : Per graph, wars on one graph are started only if at least one war on that graph is ended
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why they should beended, so that game participants find general insights into wars & how to end them.
### 8. What is one assumption that "Turning Brainwas" uses to make the game?
 - Per graph, the number of wars per graph is infinite
 - Per graph, the number of wars per graph is infinite
 - Per graph, the number of wars per graph is infinite
 - Per graph, the number of wars per graph is infinite
The correct answer : Per graph, the number of wars per graph is infinite
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & how to end them.
### 9. What is one assumption that "Turning Brainwas" uses to make the game?
 - currency is always positively & continually in a single scale
 - star currency is always positively & continually in a single scale
 - currency fiat is always positively & continually in a single scale
 - currency is always positively & continually in a single scale
The correct answer : currency is always positively & continually in a single scale
202 Upvote restrictions source :
  - Per graph, wars on one graph are started only the number of wars per graph is infinite.
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & how to end them.
### 10. What is one assumption that "Turning Brainwas" uses to make the game?
 - currency is always positively & continually in a single scale
 - Per graph, the number of wars per graph is infinite
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
The correct answer : Per graph, wars on one graph are started only if at least one war on that graph is ended
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & how to end them.
### 11. What is one assumption that "Turning Brainwas" uses to make the game?
 - currency is always positively & continually in a single scale
 - Per graph, the number of wars per graph is infinite
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
The correct answer : Per graph, wars on one graph are started only if at least one war on that graph is ended
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & how to end them.
### 12. What is one assumption that "Turning Brainwas" uses to make the game?
 - currency is always positively & continually in a single scale
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
The correct answer : currency is always positively & continually in a single scale
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & a person with that game may find general insights into how wars should be ended & what must be happened in order for wars to be ended. 
### 13. What is one assumption that "Turning Brainwas" uses to make the game?
 - currency is always positively & continually in a single scale
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
The correct answer : currency is always positively & continually in a single scale
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & a person with that game may find general insights into how wars should be ended & what must be happened in order for wars to be ended. 
### 14. What is one assumption that "Turning Brainwas" uses to make the game?
 - currency is always positively & continually in a single scale
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
 - Per graph, wars on one graph are started only if at least one war on that graph is ended
 - Per graph, wars on one graph are started only at least one war on that graph is ended
The correct answer : Per graph, wars on one graph are started only if at least one war on that graph is ended
The main goal of "Turning Brainwas" is to create a game they can be played by people to explore how wars can be ended & why wars should be ended, so that game participants find general insights into wars & a person with that game is able to find general insights into how wars should be ended & why wars should be ended. 
6月 10日 2013年